If you bungle the tether swap and you're too close to the person you've swapped off from when the damage tic procs for them, you'll get caught in the blast and die. One tank each should be assigned to the other enemies on the battlefield’s northern and western sides.

For now, sit back and relax safe in the knowledge that you’ve achieved a job well done, without turning into a donkey. Welcome to my FFXIV Raid Guides! If they're spawning in the North and South, then you should stay in the areas marked 1 and 2 previously for Phase One when Flame Rune hits. So let’s get into it, here’s how to defeat FFXIV’s Titania in The Dancing Plague trial. Our FFXIV Titania EX guide will help you take down the King of Pixies in The Dancing Plague (Extreme). On completion, as well as some top-tier loot, you can continue the Shadowbringers Main Scenario if fighting on Normal, and gain bragging rights on Extreme. As they say, start off the fight by splitting your party in two: one made up of DPS characters, the others healers and tanks. If you can close the gap to the boss as a DPS, do so quickly to avoid damage from the AoE. The next attack here is Thunder Rune, which is just a repeat of the Tether mechanic from Phase Two so make sure that Tether party members are positioned correctly after being spread for Uplift. Titania will then cast Phantom Rune again and this instance always requires you to run into her, so you can prep for that in advance. If the … FFXIV Titania EX Guide Read More » The first phase of FFXIV Titania EX kicks off much like Titania Normal. After that are the Briar Tethers. You'll be able to tell which direction the vines will slap down, so you can position yourself around the center knockback accordingly. Titania will then cast Frost Rune and Uplift, the latter of which you'll have some time to spread for after Frost Rune goes off but those who are wary of positioning can move early instead of sticking to the tight cluster of Phase Two. You also need to pay attention to the direction the large green tentacle-like branches are facing: this is the direction in which they will slap. She'll then work up to Mist Rune, which spawns puddles on the ground. She'll cast Mist Rune and Phantom Rune essentially at the same time. However, the AoE growth branches now appear on the sides of the map. We'll explain why as we run through the phases. Next: Final Fantasy XIV: Shadowbringers Post-Launch Plans Detailed, All the latest gaming news, game reviews and trailers. Skip to the phase of this FFXIV Titania guide you need: We’ll start with a thank you: much of this guide is indebted to YouTuber, Lycona DaCheeChee’s concise video walkthrough, so all credit to them. This is when things get both nostalgic and hectic as Titania revisits her Phase One rotation. Two players will have markers to drop outside the group, while the rest will have to stack to soak damage. You’ll remember the Briar Tethers from earlier on once mechanic starts, but this time two AoE’s in the form of branching trees appear from two of the four corners of the map into the centre. If you fail here you’ll get hit with confusion, flail around like a mad thing, and be unable to make the most of the puddle stacks. Then the fire fist returns, so you know what to do: organise your team in the centre of the field but on opposite sides, just as you did at the beginning. You’ll also most likely see Bright Sabbath and further instances of Phantom Rune. Make sure you either run in or out for Phantom Rune before heading to your assigned cardinal directions for Mist Rune. Fae Light will hit three times before another familiar mechanic from Normal mode comes up. First things first, the water puddles from the very beginning.

There will also be AoEs, but your priority is your tether break, so get that sorted before you dodge those.

Contents1 Phase 12 Phase 23 Phase 34 Phase 4 Phase 1 Tank the boss in the middle, opener is around 20 seconds before first mechanic happens. Spread out, take the hit, and react as best you can. For today's Extreme Trial, we'll be doing The Seat of Sacrifice (Extreme). Before you kick things off, make sure that you assign everyone in your party a cardinal direction to head to for Mist Rune, and a group to stack on for Flame Rune. For today's Savage raid, we'll be doing Eden's Verse: Fulmination (Savage) or E5S. For today's Extreme Trial, we'll be doing Sephirot (Extreme). FFXIV’s Titania EX battle is one of the toughest tests you can face in the game’s third expansion. However, before you rush to your puddle – ranged and healers going to the corners, melee and tank in the centre, one character in each – wait for the in/out AoE attack. Try and line it up so you're going to opposite corners with your partner for maximum efficiency. On top of this, Puck will start winding up for his knockback which pushes everyone back from the center of the map. Make sure that you have your Tethered individuals numbered sequentially starting with the Off Tank, then mark the center of Titania's stage: leave enough space for her, then mark A and B on the North and South, and 1 and 2 on the West and East. After the stack and Puck's Breath, vines will spawn on the North and South sides of the platform. After that, it's a rotation into Bright Sabbath and Fae Light, so Tanks and Healers have to be on standby to get through those hard hitters. It’ll be obvious the moment this fight reaches its second phase: the fairy queen transforms the battlefield into a verdant forest full of natural nasties. Watch out for Phantom Rune being cast repeatedly, and then Titania will have her enrage timer ticking down so the name of the game is maintaining DPS uptime until she dies or she kills you first with a lethal Bright Sabbath. Titania will cast Flame Rune next, and two fists of fire as indicated by stack markers will slam into the two groups. Titania is a tough one on Normal, so you can expect that she's just as diabolical on Extreme. Dungeons & Dragons gifting guide – the perfect gifts for you or loved ones, How D&D helped people keep friendships alive during pandemic lockdowns. After that, get ready to either run in or out for another Phantom Rune.

Mustardseed has a swirling AOE attack on top of Leafstorm which does an immense amount of damage even in his smaller form, so make sure he's down before this completes. Titania is the first fight in the Extreme Primal series in Shadowbringers, available June 28th in Patch 5.0. Following that, dodge the in/out AoE attack however required. While the former might be a self-appointed role, it is acknowledged office-wide that it's just as essential, probably. Anyway, this second phase of the theatrical test starts with the tether attack taking place no fewer than six times. For today's Extreme Trial, we'll be doing Titania in The Dancing Plague (Extreme). Tanks should do so first, then healers, and then DPS players last. An easy way to avoid getting trapped by Growth Rune is to run to the corners to break tethers and to then run partway towards the middle; the vines will ring the platform and also occupy the center so you'll be safe between the two.

Stay close or move away. While they were just around her on Normal, she spawns one in each cardinal direction for EX, which is why we told you to get everyone to pick a position earlier. Braving Shadowbringers' endgame content?

Once she casts the ability, book it to your assigned cardinal direction and stay in your puddle until the purple orbs tick down. When knocked, the tether should break.

You'll also want to assign four party members to Tethers, which is a Phase Two mechanic. Those needing a bit of a refresher course on Titania after taking the scenic route with the expansion's finest can check out our FFXIV Titania Normal mode guide before reading on.

Final Fantasy XIV: Shadowbringers gave newcomers and franchise veterans alike a lot to sink their teeth into, and has been one of the most well-reviewed expansions of the MMORPG to date. If you get hit you’ll become ‘confused’ leading you to move in all directions uncontrollably. All you need to do here is, in your two teams, run into the corners to break your tethers in the two corners safe from the AoEs. Related: Why Final Fantasy XIV Still Doesn't Have A New Healer Class. Welcome to my FFXIV Raid Guides! For today's Savage raid, we'll be doing Eden's Verse: Iconoclasm (Savage) or E7S.

The Add Phase in the FFXIV Dancing Plague battle starts with the spawning of Peaseblossom, Puck, and Mustardseed, all at level 80. Bucolic plague: Get to 80 fast with our FFXIV leveling guide. AoE’s will happen for the duration of the Add Phase, but they only need to be avoided. Then there are a series of further mechanics, starting with a blue knockback circle.

The Dancing Plague EX in Final Fantasy XIV consists of three main phases and an Add Phase in which other enemies are spawned. The four individuals handling tethers should line up in order on Marker B, with the Off Tank the closest to Titania. PHASE 1 Bright Sabbath - raid-wide AoE Phantom Rune - "Can you guess which one?" FFXIV Aether Currents locations. The Dancing Plague (Extreme) retains plenty of the mechanics from Normal, but ups the ante on the bane of all Party Finder groups — coordination. At 70% health, she'll cast Midsummer Night's Dream and move into Phase Two. If you've bested the Main Scenario Quests and you're chomping at the bit for the upcoming Eden raid, you'll be wanting to clear Extreme versions of Shadowbringers' standout trials.